Struct ClockState

Source
pub struct ClockState {
    pub waiting: RefCell<Vec<Vec<TaskWaker>>>,
    pub waiting_times: RefCell<Vec<ClockTick>>,
    pub to_resolve: RefCell<Vec<Rc<dyn Resolve + 'static>>>,
    /* private fields */
}
Expand description

Shared state between futures using a Clock and the Clock itself.

Fields§

§waiting: RefCell<Vec<Vec<TaskWaker>>>

Queue of futures waiting for the right time.

§waiting_times: RefCell<Vec<ClockTick>>

Queue of times at which those futures are to be woken. This is kept sorted by time so that the first entry is the next to be woken.

§to_resolve: RefCell<Vec<Rc<dyn Resolve + 'static>>>

Registered Resolve functions.

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