pub trait RegisterState<T> {
// Required methods
fn write(&self, priority: UpdatePriority, perms: &T, value: u64) -> u64;
fn set(&self, priority: UpdatePriority, perms: &T, value: u64);
fn read(&self, perms: &T) -> u64;
fn value(&self) -> u64;
fn reset_sync(&self);
fn reset_async(&self);
}Expand description
The RegisterState trait defines what functionality the underlying state
provides.
Required Methods§
Sourcefn write(&self, priority: UpdatePriority, perms: &T, value: u64) -> u64
fn write(&self, priority: UpdatePriority, perms: &T, value: u64) -> u64
Write respecting permissions.
Note: The actual state update will not take effect until
resolve has been called.
Sourcefn set(&self, priority: UpdatePriority, perms: &T, value: u64)
fn set(&self, priority: UpdatePriority, perms: &T, value: u64)
Set underlying value without checking permissions.
Note: The actual state update will not take effect until
resolve has been called.
Sourcefn reset_sync(&self)
fn reset_sync(&self)
Perform a synchronous reset.
Note: The actual state update will not take effect until
resolve has been called.
Sourcefn reset_async(&self)
fn reset_async(&self)
Perform an asynchronous reset.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".